The functionality for this could be that if there are two layers of potion that can be combined in a cauldron, then right-clicking with a piece of glowstone dust on it will combine them. For the other potions it would be inapplicable or too powerful or too convoluted. This could also work with strength, jump boost, healing, damage, and maybe poison and regeneration. This would mean it would take 4 speed II potions to get a +60% speed potion, and 64 speed II potions to make a +100% speed potion. Now place sugar in the top box and after about few seconds, you will have the Potion of Swiftness (3:00). Then place a nether wart in the top box, and wait for the arrow to fill up completely. Place your water bottle in one of the bottom three boxes. This would make it possible to make more powerful potions, but make each new level exponentially more difficult to get. To make a Potion of Swiftness, open the brewing stand. Two +40% speed potions would yield a +50% speed potion, and two +50% potions would yield a +60% potion. For example, combining two speed potions could make a speed potion with +10% more bonus. Two potion could be combined with a piece of glowstone dust to make a potion that is one level more powerful. Beacon effects invalidate the most common potions, but making more powerful potions could balance potions against beacons: beacons would be less powerful but would be permanent, and potions would be more powerful but temporary. I think a good way to make potions more useful would be to keep the base effects the same, but then allow certain potions to be combined or brewed together to make more powerful potions. Getting the right ingredients in the right order,Īnd using them in the right place and at the right time,įor what is most of the time a negligable effect.īasically potions should be more of a game changing feature than a small aid in some casual task your going to do later. I think this is needed, because currently to get potions the most common / normal method requires, So basically the essentials of this method are to use speed 2 potions when breeding horses to get permanently fast horses than can go faster than 14 m/s (the speed limit for naturally spawned and regularly bred horses) how horse breeding works in minecraft is the. (This also allows witches to be a more powerful and respected mob which is good because it is really rare so it should be more of a challenge) First of all I'd like to make clear that I didn't discover this method, but I put together this chart and gave the method a name. I think that potions should be revamped to actually be so effective that they may actually be useful.įor example, make it so that poison does maybe 1 heart every 1/2 of a second for 5 seconds at level 2, and 1 heart every second for 10 seconds at level 1, suddenly a potion of poison 2 is much more effective and powerfull. A Decent Coffee can be used instead to grant +8. A Cheap Coffee can be added as the starting ingredient instead of a Awkward Potion to add +5 Speed to the final potion. Other mechanics can also extend the length of the potion. Certain brewing ingredients can be added during the brewing process to modify the potion. When the process is done, your bottle will contain a Potion of Healing ( Instant Health II ). Add the Glowstone Dust to the top box in the brewing menu. In Bedrock Edition, melee damage under the Strength effect can be found through the equation B a s e D a m a g e × 1.3 l e v e l + 1.3 l e v e l − 1 0.A lot of potions are useless individually, for example fire resistance even if your not in the nether it is always something that may come in handy, but something like poison, never used, probably never will. The Speed Potion is a BUFF Potion that gives a temporary increase in Speed. Open the brewing menu and add your Potion of Healing ( Instant Health 1) into one of the bottom boxes. Negative levels decrease melee damage, with attacks being ignored entirely if damage would be 0 or lower. It expands a player's field of view (FOV) accordingly. Increases melee damage by 3 × level in Java Edition. Potion Splash Potion Lingering Potion Arrow view image Sources See Causes Particle 7CAFC6 (electric blue) Type Positive Speed is a status effect that increases an entity's walking speed by 20 multiplied by the effect level.
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